TY - GEN
T1 - Expanding the Use of Robotics in ASD Programs in a Real Educational Setting
AU - Caro-Via, Selene
AU - Espuña, Marc
AU - Ros, Raquel
N1 - Funding Information:
Supported by La Salle-Ramon Llull University.
Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022
Y1 - 2022
N2 - This work presents a first experience at a Spanish school, which approached us to expand the use of robots in their special needs programme. Based on the school requirements, we opted for instantiating an existing approach that fosters coordination and collaboration between players, adapting it to the school’s requirements. Our main approach is that the performed activity must be accepted by both the children and the caregivers, as they will be the ones to use it in the future. The goal is to design different activities proposed by the school to be used in their everyday sessions and to constantly improve it until getting a final activity that can be used not only in this school, but also in other centers. We describe the developed robot-based interactive activity, as well as our findings, which involve a qualitative exploration. The main conclusion is that different degrees of personalisation must be integrated to the interaction performed by the robot.
AB - This work presents a first experience at a Spanish school, which approached us to expand the use of robots in their special needs programme. Based on the school requirements, we opted for instantiating an existing approach that fosters coordination and collaboration between players, adapting it to the school’s requirements. Our main approach is that the performed activity must be accepted by both the children and the caregivers, as they will be the ones to use it in the future. The goal is to design different activities proposed by the school to be used in their everyday sessions and to constantly improve it until getting a final activity that can be used not only in this school, but also in other centers. We describe the developed robot-based interactive activity, as well as our findings, which involve a qualitative exploration. The main conclusion is that different degrees of personalisation must be integrated to the interaction performed by the robot.
KW - ASD
KW - Collaboration
KW - Interactive game
KW - Robotics
UR - http://www.scopus.com/inward/record.url?scp=85148697547&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-24670-8_16
DO - 10.1007/978-3-031-24670-8_16
M3 - Conference contribution
AN - SCOPUS:85148697547
SN - 9783031246692
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 171
EP - 182
BT - Social Robotics - 14th International Conference, ICSR 2022, Proceedings
A2 - Cavallo, Filippo
A2 - Cabibihan, John-John
A2 - Fiorini, Laura
A2 - Sorrentino, Alessandra
A2 - He, Hongsheng
A2 - Liu, Xiaorui
A2 - Matsumoto, Yoshio
A2 - Ge, Shuzhi Sam
PB - Springer Science and Business Media Deutschland GmbH
T2 - 14th International Conference on Social Robotics, ICSR 2022
Y2 - 13 December 2022 through 16 December 2022
ER -