What is happening in the process of engaging Architectural Students and Teachers for including Virtual and Interactive Systems in the Projects Developments?

David Fonseca, Monica Sanchez-Sepulveda, Silvia Necchi, Enric Peña, Nuria Marti, Sergi Villagrasa, Ernest Redondo, Jordi Franquesa, Isidro Navarro

Producción científica: Capítulo del libroContribución a congreso/conferenciarevisión exhaustiva

4 Citas (Scopus)

Resumen

The new technologies applied to complex learning environments need a pedagogical design adapted to the competences that we want to enforce or improve, the adaptation of the teacher, new and actualized resources, and the capacity to make the learning following both, the face-to-face as the on-line mode. Our paper presents the perception of students and teachers, how by using the Project-Based Learning (PBL) approach and using a gamified and interactive Virtual Reality (VR) system in the context of Building, Urban and Architecture studies we can re-force the acquisition of visual management competences. To improve the spatial competences and the visual understanding of 3D complex models for re-organizing the urban space, we have designed an educational proposal based on free applications where the students must design, create and integrate ephemeral architecture proposals for a citizenship final urban interaction. This step incorporates to the student's assessment an informal feedback, which complements the formal evaluation and gives them a point of view based on valuable social data for further projects. However, the lack of standards, the complexity of the software, the learning times, and the teacher's rejection to use these approaches, many times due to lack of interest or because of the digital gap derived from age and the classical workflows, are factors that are complicating the modernization of the learning process, establishing a low level of implantation and student's use in other subjects, as our study demonstrates. For these reasons, we have conducted an explorative research to compare the perception of the students and the teachers, with the clear result, that shows that nowadays in Architecture education, we can find a gender, and age gap in the acceptation of these systems, something that blocks their training, while in the professional sector are used and demanded.

Idioma originalInglés
Título de la publicación alojadaProceedings - TEEM 2020, 8th International Conference on Technological Ecosystems for Enhancing Multiculturality
EditoresFrancisco Jose Garcia-Penalvo
EditorialAssociation for Computing Machinery
Páginas775-783
Número de páginas9
ISBN (versión digital)9781450388504
DOI
EstadoPublicada - 21 oct 2020
Evento8th International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2020 - Virtual, Online, Espana
Duración: 21 oct 202023 oct 2020

Serie de la publicación

NombreACM International Conference Proceeding Series

Conferencia

Conferencia8th International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2020
País/TerritorioEspana
CiudadVirtual, Online
Período21/10/2023/10/20

Huella

Profundice en los temas de investigación de 'What is happening in the process of engaging Architectural Students and Teachers for including Virtual and Interactive Systems in the Projects Developments?'. En conjunto forman una huella única.

Citar esto