Programming Virtual Interactions for Gamified Educational Proposes of Urban Spaces

Xavier Calvo, David Fonseca, Mónica Sánchez-Sepúlveda, Daniel Amo, Josep Llorca, Ernesto Redondo

Producción científica: Capítulo del libroContribución a congreso/conferenciarevisión exhaustiva

15 Citas (Scopus)

Resumen

The architectural students must acquire for their professional future the comprehension of the space and the usage of the urban projects. In this sense, the possibilities offered by interactive visualization platforms, typically used for the creation of computerized games, can be especially useful given their power and versatility (for example through the process of rendering a scene with lights, textures and materials in real time). The present article contextualizes three-dimensional interactive visualization systems in architectural education, and explains the development of the main interactions for students, with elements of urban furniture, under the programming in Unreal.

Idioma originalInglés
Título de la publicación alojadaLearning and Collaboration Technologies. Learning and Teaching - 5th International Conference, LCT 2018, Held as Part of HCI International 2018, Proceedings
EditoresPanayiotis Zaphiris, Andri Ioannou
EditorialSpringer Verlag
Páginas128-140
Número de páginas13
ISBN (versión impresa)9783319911519
DOI
EstadoPublicada - 2018
Evento5th International Conference on Learning and Collaboration Technologies, LCT 2018 Held as Part of HCI International 2018 - Las Vegas, Estados Unidos
Duración: 15 jul 201820 jul 2018

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen10925 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conferencia

Conferencia5th International Conference on Learning and Collaboration Technologies, LCT 2018 Held as Part of HCI International 2018
País/TerritorioEstados Unidos
CiudadLas Vegas
Período15/07/1820/07/18

Huella

Profundice en los temas de investigación de 'Programming Virtual Interactions for Gamified Educational Proposes of Urban Spaces'. En conjunto forman una huella única.

Citar esto