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Effect of the frustration of psychological needs on addictive behaviors in mobile videogamers—The mediating role of use expectancies and time spent gaming

  • Andrés Chamarro*
  • , Ursula Oberst
  • , Ramón Cladellas
  • , Héctor Fuster
  • *Autor/a de correspondencia de este trabajo

Producción científica: Artículo en revista indizadaArtículorevisión exhaustiva

39 Citas (Scopus)

Resumen

Casual videogames (CVGs), played on smartphones, are becoming increasingly popular, especially among females and adults. Whereas the addictive potential of online (computer) videogames is well-established, there is yet insufficient evidence for Internet gaming disorder (IGD) in mobile gamers and for the mediating role of some mechanisms involved. The aim of this study is to investigate the impact of the frustration of psychological needs on mobile videogamers’ addictive behavior as well as the role of cognitions (game-use expectancies) and behaviors (time spent playing) through a hypothesized serial mediation model, while controlling for important correlates, such as game genre, age, gender and payment during play. A total of 471 mobile game users (211 males) with an average age of 21.73 replied to an online survey containing sociodemographic and game variables, the Need Satisfaction and Frustration Scale (NSFS), the Internet Gaming Disorder Scale-Short Form (IGDS9-SF) and a slightly modified version of the Internet Use Expectancies Scale (IUES). The results corroborate the negative effects of need frustration on IGD among mobile gamers and clarify the role of time spent playing and game-use expectancies in the development of IGD, highlighting the important role of cognitions in this relationship. We conclude that both the time spent playing and game-use expectancies should be important targets for clinical interventions, even though they are not included in the diagnostic criteria.

Idioma originalInglés
Número de artículo6429
Páginas (desde-hasta)1-16
Número de páginas16
PublicaciónInternational Journal of Environmental Research and Public Health
Volumen17
N.º17
DOI
EstadoPublicada - sept 2020

ODS de las Naciones Unidas

Este resultado contribuye a los siguientes Objetivos de Desarrollo Sostenible

  1. ODS 3: Salud y bienestar
    ODS 3: Salud y bienestar

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