Design Thinking and Gamification: User Centered Methodologies

Eva Villegas*, Emiliano Labrador, David Fonseca, Sara Fernández-Guinea, Fernando Moreira

*Autor/a de correspondencia de este trabajo

Producción científica: Capítulo del libroContribución a congreso/conferenciarevisión exhaustiva

15 Citas (Scopus)

Resumen

The article presents the analysis of two systems of participatory design that allow to understand collaborative learning as a method of creating strategies and products. Two methodologies are described in order to discuss the possibilities and challenges of its application. The text begins by defining a user experience methodology designed to create with the participation of the user and continues with the definition of Design Thinking, which enhances empathy with the user through active techniques and a proficiency created to enhance the participation of people through the game Gamification. For this, the theoretical basis of each of the systems has been taken into account, the two Frameworks on which they are based on are compared and the design of the sessions with consumers is used as a starting point. It shows a first approximation of the comparison of the two systems through the sample of frameworks in study that mixes the user experience with Gamification. Through this analysis, it is affirmed that the emotional behavior of the user is key to define strategies and products, therefore, it must be designed for the user with the user.

Idioma originalInglés
Título de la publicación alojadaLearning and Collaboration Technologies. Designing Learning Experiences - 6th International Conference, LCT 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Proceedings
EditoresPanayiotis Zaphiris, Andri Ioannou
EditorialSpringer Verlag
Páginas115-124
Número de páginas10
ISBN (versión impresa)9783030218133
DOI
EstadoPublicada - 2019
Evento6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCI International 2019 - Orlando, Estados Unidos
Duración: 26 jul 201931 jul 2019

Serie de la publicación

NombreLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen11590 LNCS
ISSN (versión impresa)0302-9743
ISSN (versión digital)1611-3349

Conferencia

Conferencia6th International Conference on Learning and Collaboration Technologies, LCT 2019, held as part of the 21st International Conference on Human-Computer Interaction, HCI International 2019
País/TerritorioEstados Unidos
CiudadOrlando
Período26/07/1931/07/19

Huella

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