Tangible interface for controlling toys-to-life characters emotions

Marc Antonijoan, David Miralles

Research output: Book chapterConference contributionpeer-review

4 Citations (Scopus)

Abstract

The emerging games-to-life genre is gaining popularity in the computer games market. This type of games makes use of physical figurines that represent in-game characters, and permits the control of certain aspects of the game. This makes it possible for designers to create new types of game play that blend physical and virtual space. Play can be classified as intervention or performative [2]. In existing gamesto-life games, the interactions that entail both spaces are performed only during intervention play. In contrast, interactions during performative play are still performed with standard controllers. This work presents a novel interface to be used in performative play. This interface is composed by a physical toy with an attached sensor device, and enables users to control the emotions of a virtual character. The interface has been evaluated with a user test. Results shows that it performs at least as well as a standard touch interface in several usability aspects.

Original languageEnglish
Title of host publicationCHI EA 2016
Subtitle of host publication#chi4good - Extended Abstracts, 34th Annual CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Pages2387-2394
Number of pages8
ISBN (Electronic)9781450340823
DOIs
Publication statusPublished - 7 May 2016
Event34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016 - San Jose, United States
Duration: 7 May 201612 May 2016

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume07-12-May-2016

Conference

Conference34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016
Country/TerritoryUnited States
CitySan Jose
Period7/05/1612/05/16

Keywords

  • Affective interaction
  • Game controller
  • Phygital game object
  • Tangible user interface

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