Spanish validation of the Internet Gaming Disorder-20 (IGD-20) Test

Héctor Fuster*, Xavier Carbonell, Halley M. Pontes, Mark D. Griffiths

*Corresponding author for this work

Research output: Indexed journal article Articlepeer-review

85 Citations (Scopus)

Abstract

In recent years, problematic and addictive gaming has been a phenomenon of growing concern worldwide. In light of the increasing awareness about this issue, the latest (fifth) edition of the American Psychiatric Association's Diagnostic and Statistical Manual of Mental Disorders (DSM-5) included Internet Gaming Disorder (IGD) as an area in need of more empirical research. The Internet Gaming Disorder Test (IGD-20 Test) was developed as a valid and reliable tool to assess IGD. The aim of the present study was to validate the Spanish version of the IGD-20 Test, and analyze the different profiles found among a sample of 1074 Spanish-speaking gamers. A confirmatory factor analysis showed the validity of the Spanish version of the IGD-20 Test and its six factor structure (i.e., salience, mood modification, tolerance, withdrawal, conflict and relapse). The latent profile analysis (LPA) showed five different gamer classes. The 'disordered gamers' class comprised 2.6% of the participants. Based on this class, sensitivity and specificity analyses showed an adequate empirical cut-off point of 75 (out of 100). It is concluded that the Spanish version of the IGD-20 Test is valid and reliable and can be used in research into IGD among Spanish speaking populations.

Original languageEnglish
Pages (from-to)215-224
Number of pages10
JournalComputers in Human Behavior
Volume56
DOIs
Publication statusPublished - 1 Mar 2016

Keywords

  • Behavioural addictions
  • Gaming addiction
  • IGD-20 test
  • Internet gaming disorder
  • Video games

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