Qualitative assessment of urban virtual interactive environments for educational proposals

Xavier Calvo, Mónica Sánchez-Sepúlveda, David Fonseca, Nick Van Der Graaf, Isidro Navarro, Miquel Sans, Sergi Villagrasa, Marc Gené, Ernesto Redondo

Research output: Book chapterConference contributionpeer-review

4 Citations (Scopus)

Abstract

In the last years, the use of interactive virtual systems has been starting to be used in multiple sectors, led especially by leisure and video games, but also professional and educational sectors. The capabilities of virtual systems allow users a closeness to the recreated space, while allowing a rapid flow of changes and updates of the models. Based on these premises, this article focuses on the qualitative design and evaluation of a new visualization and virtual interaction proposal based on tactical urban projects. The perceived usefulness in the field of architecture that these systems can have for understanding the three-dimensional space is also evaluated and compared with other current CAD / BIM systems. The results show a high degree of interest and user satisfaction but with a need to improve the interaction and the qualities of the contents.

Original languageEnglish
Title of host publicationProceedings - TEEM 2018
Subtitle of host publication6th International Conference on Technological Ecosystems for Enhancing Multiculturality
EditorsFrancisco Jose Garcia-Penalvo
PublisherAssociation for Computing Machinery
Pages716-722
Number of pages7
ISBN (Electronic)9781450365185
DOIs
Publication statusPublished - 24 Oct 2018
Event6th International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2018 - Salamanca, Spain
Duration: 24 Oct 201826 Oct 2018

Publication series

NameACM International Conference Proceeding Series

Conference

Conference6th International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2018
Country/TerritorySpain
CitySalamanca
Period24/10/1826/10/18

Keywords

  • Educational innovation
  • Gamification
  • Project-based learning
  • Qualitative assessment
  • Technology-enhanced learning
  • Urban design
  • Virtual interaction
  • Virtual reality

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