Skip to main navigation Skip to search Skip to main content

Proposal of a Conceptual Model for a Virtual Environment that Mediates Lesson Planning Activities

  • Carlos José Pereira da Silva
  • , Alex Sandro Gomes
  • , Leandro Marques Queiros
  • , Aluisio José Pereira
  • , David Fonseca Escudero
  • , Fernando Moreira*
  • *Corresponding author for this work

Research output: Book chapterChapterpeer-review

Abstract

This study proposes a conceptual model for a virtual environment that mediates lesson planning activities in high school education. In today’s online society, we frequently encounter innovative digital products and services that leverage advances in Information and Communication Technology (ICT). The main objective is to explore teachers’ needs and the possibilities offered by current technologies to enhance pedagogical practices. Using a projective approach based on activity theory, we identified the main challenges faced by teachers in the initial stages of lesson preparation, including short, medium, and long-term planning. Based on the identified requirements, a virtual environment was developed that represents the minimum structure necessary to mediate this activity. The results indicate that the virtual environment can promote greater participation and collaboration among teachers, facilitating the shared construction of knowledge. We conclude that the proposed virtual environment has great potential to mediate lesson planning, improving the quality of pedagogical practices and didactic activities.

Original languageEnglish
Title of host publicationLecture Notes in Educational Technology
PublisherSpringer Science and Business Media Deutschland GmbH
Pages1029-1039
Number of pages11
DOIs
Publication statusPublished - 2025

Publication series

NameLecture Notes in Educational Technology
VolumePart F642
ISSN (Print)2196-4963
ISSN (Electronic)2196-4971

Keywords

  • lesson planning
  • teaching practice
  • virtual environment

Fingerprint

Dive into the research topics of 'Proposal of a Conceptual Model for a Virtual Environment that Mediates Lesson Planning Activities'. Together they form a unique fingerprint.

Cite this