Programming Virtual Interactions for Gamified Educational Proposes of Urban Spaces

Xavier Calvo, David Fonseca, Mónica Sánchez-Sepúlveda, Daniel Amo, Josep Llorca, Ernesto Redondo

Research output: Book chapterConference contributionpeer-review

16 Citations (Scopus)

Abstract

The architectural students must acquire for their professional future the comprehension of the space and the usage of the urban projects. In this sense, the possibilities offered by interactive visualization platforms, typically used for the creation of computerized games, can be especially useful given their power and versatility (for example through the process of rendering a scene with lights, textures and materials in real time). The present article contextualizes three-dimensional interactive visualization systems in architectural education, and explains the development of the main interactions for students, with elements of urban furniture, under the programming in Unreal.

Original languageEnglish
Title of host publicationLearning and Collaboration Technologies. Learning and Teaching - 5th International Conference, LCT 2018, Held as Part of HCI International 2018, Proceedings
EditorsPanayiotis Zaphiris, Andri Ioannou
PublisherSpringer Verlag
Pages128-140
Number of pages13
ISBN (Print)9783319911519
DOIs
Publication statusPublished - 2018
Event5th International Conference on Learning and Collaboration Technologies, LCT 2018 Held as Part of HCI International 2018 - Las Vegas, United States
Duration: 15 Jul 201820 Jul 2018

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10925 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference5th International Conference on Learning and Collaboration Technologies, LCT 2018 Held as Part of HCI International 2018
Country/TerritoryUnited States
CityLas Vegas
Period15/07/1820/07/18

Keywords

  • Architecture education
  • Render
  • Unreal
  • Urban design
  • Virtual interactions
  • Virtual reality

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