TY - CHAP
T1 - Effects of a Diversity STEAM Workshop on Teacher Perceptions and Abilities
AU - Hasti, Henry
AU - Olivella, Roger
AU - Caro-Via, Selene
AU - Llauró, Alba
AU - Amo-Filva, Daniel
AU - Canaleta, Xavi
AU - Alba, Rosario Valdivielso
AU - Herrero-Martín, Javier
AU - Fonseca, David
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Singapore Pte Ltd. 2024.
PY - 2024
Y1 - 2024
N2 - This paper is situated within a project focused on student competencies and motivation, specifically by targeting teacher digital competencies and ability to engage learners while fighting diversity gaps. Workshops were carried out to train teachers on STEAM (science, technology, engineering, art, and math) tools and techniques to improve classroom diversity gaps, with the goal of disseminating best practices. The hypothesis is that such workshops have the potential to increase interest in STEAM for teachers that enter with negative perceptions, and increase knowledge and ability in STEAM for teachers that enter with moderate to positive perceptions. Analyzing pre-course and post-course surveys of participants revealed that the workshops increased overall teacher interest in STEAM, increased inter-subject interest in STEAM, and increased knowledge of STEAM tools, thus adding evidence to the hypothesis’ validity. In terms of diversity, teachers generally indicated that the workshop provided them with tools that would help them address diversity gaps in their classes.
AB - This paper is situated within a project focused on student competencies and motivation, specifically by targeting teacher digital competencies and ability to engage learners while fighting diversity gaps. Workshops were carried out to train teachers on STEAM (science, technology, engineering, art, and math) tools and techniques to improve classroom diversity gaps, with the goal of disseminating best practices. The hypothesis is that such workshops have the potential to increase interest in STEAM for teachers that enter with negative perceptions, and increase knowledge and ability in STEAM for teachers that enter with moderate to positive perceptions. Analyzing pre-course and post-course surveys of participants revealed that the workshops increased overall teacher interest in STEAM, increased inter-subject interest in STEAM, and increased knowledge of STEAM tools, thus adding evidence to the hypothesis’ validity. In terms of diversity, teachers generally indicated that the workshop provided them with tools that would help them address diversity gaps in their classes.
KW - digital competencies
KW - diversity
KW - STEAM
KW - teacher training
KW - workshop
UR - http://www.scopus.com/inward/record.url?scp=85201962029&partnerID=8YFLogxK
U2 - 10.1007/978-981-97-1814-6_60
DO - 10.1007/978-981-97-1814-6_60
M3 - Chapter
AN - SCOPUS:85201962029
T3 - Lecture Notes in Educational Technology
SP - 613
EP - 621
BT - Lecture Notes in Educational Technology
PB - Springer Science and Business Media Deutschland GmbH
ER -