E-learning and serious games: New trends in architectural and urban design education

Francesc Valls, Ernest Redondo, David Fonseca

Research output: Book chapterConference contributionpeer-review

7 Citations (Scopus)

Abstract

The complexity of urban processes needs professionals trained in understanding and managing the design of its spaces and the implementation of urban policies. This paper discusses an educational methodology to complement the standard Project-Based Learning approach with an experience using serious games with gamification elements to stimulate critical thinking in urban planning and urban design students, to promote designing spaces more adaptable and usable for a wide range of users and situations of public life. The proposed methodology uses five “mini games” that place students in different situations: (1) finding an unknown landmark, (2) reaching goal avoiding obstacles, (3) navigating with artificial lighting, (4) simulating the point of view of a person with a disability, and (5) simulating group behaviour. As a secondary objective the experience will track the participants’ behaviour to extract data to be incorporated into an agent-based model rule set.

Original languageEnglish
Title of host publicationLearning and Collaboration Technologies - 2nd International Conference, LCT 2015 Held as Part of HCI International 2015, Proceedings
EditorsPanayiotis Zaphiris, Andri Ioannou
PublisherSpringer Verlag
Pages632-643
Number of pages12
ISBN (Print)9783319206080
DOIs
Publication statusPublished - 2015
Event2nd International Conference on Learning and Collaboration Technologies, LCT 2015 Held as Part of 17th International Conference on Human-Computer Interaction, HCI International 2015 - Los Angeles, United States
Duration: 2 Aug 20157 Aug 2015

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume9192
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference2nd International Conference on Learning and Collaboration Technologies, LCT 2015 Held as Part of 17th International Conference on Human-Computer Interaction, HCI International 2015
Country/TerritoryUnited States
CityLos Angeles
Period2/08/157/08/15

Keywords

  • E-Learning
  • Gamification
  • Serious games
  • Simulation
  • Urban Space

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