Computer Science
Robot
100%
Shape Recognition
64%
Object Recognition
53%
Inspired Environment
42%
tangible interface
42%
Measurement Data
42%
Social Robot
42%
Human-Computer Interaction
42%
Local Curvature
42%
haptic system
42%
Artificial Intelligence
32%
Human Robot Interaction
28%
Medical Facility
21%
Intelligent Robots
21%
Interaction Contrast
21%
Realism
21%
Physical Space
21%
Computer Game
21%
Computer Graphic
21%
Connected Device
21%
Virtual Spaces
21%
Industrial Internet of Things
21%
Social Robotics
21%
Computer Science
21%
Design Tool
21%
Recognition System
21%
Speed-up
21%
Learning Process
21%
Solution Space
21%
User Interface
21%
Autoencoder
21%
Multiple Scenario
21%
virtual agent
17%
Intelligent Agent
14%
Synthetic Datasets
12%
Case Study
10%
Spatial Information
10%
Contact Sensor
10%
Virtual Environments
10%
Argumentation
10%
Discovery Process
10%
Training Process
10%
System Capability
10%
Relationship Building
10%
Design Language
10%
Human Knowledge
10%
Learning System
8%
Machine Learning
8%
Regularization
7%
Wireless Sensor
7%
Engineering
Kinematic Model
32%
Cost Function
28%
Functional Prototype
21%
Body Part
21%
Robot
21%
Inverse Kinematics
21%
Vibration Analysis
21%
Absorption Material
21%
Optimisation Problem
21%
Autoencoder
21%
Internet-Of-Things
21%
Statistical Model
21%
Sagittal Plane
21%
Anthropometric Data
21%
Industrial Internet
14%
Duct
14%
Angle Joint
14%
Genetic Algorithm
14%
Predictive Maintenance
14%
Railway
14%
Reflectance
14%
Potential Application
10%
Covariance Matrix
7%
Wireless Sensor
7%
Regularization
7%
Anomaly Detection
7%
Vibration Condition Monitoring
7%
Joints (Structural Components)
7%
Quality Standard
7%
Binary Solution
7%
Physical Problem
7%
Free Design
7%
Multiobjective Optimization Problem
7%
Neutral Position
7%
Limitations
7%
Limited Resource
7%
Single Byte
7%
Compressed Data
7%
Shortfall
7%
Signal Waveform
7%
Radio Interface
7%
Degree of Freedom
7%
Psychology
Empathy
57%
Self-Knowledge
42%
Self-Reflection
28%
Space Invaders
21%
Arcade Game
21%
Artificial Intelligence
14%
Self-Monitoring
14%
Realization
8%