Computer Science
Case Study
100%
Augmented Reality
68%
Gamification
62%
User Experience
62%
Information Technology
50%
Learning Process
47%
Virtual Reality
44%
Electronic Learning
39%
Decision-Making
37%
Mobile Device
35%
Information Systems
33%
Learning Analytics
30%
Urban Environment
26%
Information Modeling
23%
Information and Communication Technology
22%
Learning Experiences
21%
Artificial Intelligence
21%
Engineering Student
21%
Computer Science
19%
Data Privacy
18%
Student Profile
18%
Active Learning
18%
Data Security
17%
Interactive Visualization
17%
Multimedia
17%
videogame
17%
case based reasoning system
17%
Learning Management System
16%
General Data Protection Regulation
15%
Ontology
14%
Machine Learning
14%
Learning System
14%
Citizen Science
13%
Augmented Reality Technology
13%
Decision Support System
13%
Information Retrieval
13%
Cloud Computing
12%
Educational Research
12%
Mobile Technology
12%
Undergraduate Student
12%
Clustering Technique
12%
Architecture Framework
12%
Building Information Modeling Technology
12%
Data Processing
12%
Educational Technology
12%
Interoperability
12%
Personal Data
12%
Unsupervised Learning
12%
Digital Transformation
11%
Serious Game
11%
Teaching and Learning
11%
Security and Privacy
11%
Learning Approach
11%
Multimedia Content
11%
Research Project
11%
Human-Computer Interaction
11%
Educational Context
11%
Clustering Algorithm
11%
Multiobjective
11%
Data Mining Technique
10%
Dimensional Space
10%
Data Source
10%
Academic Analytics
10%
Data Management
10%
Computational Time
10%
Case-Based Reasoning
10%
Blockchain
10%
Implementation Technology
10%
Smart Grid
10%
Big Data
10%
visualization method
10%
Internet of Things Device
10%
Virtual Reality System
10%
Teaching Experience
9%
Data Analytics
9%
Semantic Technology
9%
Virtual Environments
9%
Architectural Proposal
9%
augmented reality application
9%
Open Data
9%
Data Analysis
9%
Internet-Of-Things
8%
Data Model
8%
Analytic Approach
8%
Augmented Reality System
8%
Data Replication
8%
Matching Network
8%
Best Practice
8%
Collected Data
8%
Network Security
8%
Education Institution
8%
Soft Computing
8%
Data Protection
8%
Building Construction
8%
Knowledge Acquisition
8%
Raise Awareness
7%
Secondary Schools
7%
Robot
7%
Graphics Processing Unit
7%
Deep Learning Method
7%
Engineering
Collected Data
74%
Cross Section
52%
Final State
47%
Antenna
34%
Engineering
28%
Upper Limit
26%
Data Source
24%
Data Sample
22%
Energy Efficiency
21%
Augmented Reality
17%
Architectural Engineering
17%
Data Model
16%
Construction System
15%
Internet-Of-Things
15%
User Experience
15%
Observables
14%
Model Prediction
14%
Research Project
14%
Design Process
13%
Phase Space
12%
Gamification
12%
Building Engineering
12%
Confidence Level
11%
Multimedia Content
11%
Building System
11%
Modification Factor
11%
Finite Element Analysis
11%
Building Information Modeling
10%
Lifecycle
10%
Ecodesign
10%
Retro-Fitting
10%
Resonant Structure
10%
Building Construction
10%
Internet of Things Device
10%
Virtual Reality
8%
Housing Unit
8%
Calorimeter
8%
Lepton
8%
Ground Plane
8%
Graphics Processing Unit
8%
Multiplicity
8%
Urban Planning
8%
Building Component
8%
Angular Distribution
7%
Kobayashi
7%
Dwelling
7%
Event Detection
7%
Independent Measurement
7%
Support System
7%
Architectural Project
7%
Precise Measurement
7%
Secondary Schools
7%
Single Measurement
7%
Quantum Number
7%
Early Stage
7%
Computer-Aided Design System
6%
Gaussians
6%
Building Energy Performance
6%
Antenna System
6%
Constrains
6%
Integration Platform
6%
Basestation
5%
Public Building
5%
Wireless Device
5%
User Profile
5%
Millimeter Wave
5%
Single Pole
5%
Noise Level
5%
Two Dimensional
5%
Deep Learning Method
5%
Learning System
5%
Building Product
5%
Energy Simulation
5%
Energy Building
5%
Sound Insulation
5%
Matrix Element
5%
Duct
5%
Performance Analysis
5%
Computational Complexity
5%
Quick Response
5%
Response Code
5%
Control Strategy
5%
TV
5%
Simplifies
5%
Floor Plan
5%
Environmental Evaluation
5%
Branching Ratio
5%
Architectural Design
5%
Urban Design
5%
Serious Games
5%
Control Channel
5%
Term Energy
5%
Clustering Algorithm
5%
Exterior Wall
5%
Initial Hypothesis
5%
Airborne Sound Insulation
5%
Polytechnic
5%
Send Data
5%
Phase Difference
5%
Photon Polarization
5%
Social Sciences
Barcelona
31%
Gamification
30%
Learning Experiences
30%
Computer Science
28%
Information Technology
27%
Spain
26%
Student Motivation
24%
Learning Process
23%
Augmented Reality
22%
Project-Based Learning
22%
Academic Year
20%
Educational Environment
19%
Learning Analytics
18%
Electronic Learning
17%
Pedagogics
17%
Systematic Review
17%
University Students
17%
Virtual Reality
16%
Technological Change
16%
Urban Design
14%
Information and Communication Technologies
14%
Spanish
14%
Educational Research
14%
Urban Spaces
14%
Research Project
14%
Academic Teaching Personnel
14%
Data Protection
13%
Decision-Making Process
13%
Data Mining
12%
Architecture Education
12%
Europe
12%
Catalan
11%
Information Society
11%
Territory
10%
Information Systems
10%
Urban Environment
10%
Citizens' Participation
10%
Decision Making
9%
Denmark
8%
Video Games
8%
Qualitative Assessment
8%
Academic Performance
8%
Student Learning
7%
Educational Institution
7%
Digital Transformation
7%
Methodology in Education
7%
Artificial Intelligence
7%
Design Education
7%
Best Practice
7%
Data Analytics
7%
Sustainable Development Goals
7%
Pilot Study
7%
Educational Technology
7%
Technology Assessment
7%
Organization and Methods
7%
General Data Protection Regulation
7%
Tourism
7%
Learning Strategy
6%
Personal Data
6%
Leadership Development
6%
Student Performance
6%
Self Evaluation
6%
Big Data
6%
Portugal
6%
Dropout Rate
6%
Conference Papers
6%
Research and Development
6%
Secondary Schools
5%
Student Evaluation
5%
Sustainable Development
5%
Construction Industry
5%
Educational Process
5%
Research Focus
5%
Engineering Education
5%
Teaching Methods
5%
Didactics
5%
COVID 19 Epidemic
5%
Educational Setting
5%
Conferences
5%
Peer Review
5%
Quality of Life
5%
Economic Cycle
5%
Knowledge Representation
5%
Educational Quality
5%
Emergency Remote Teaching
5%
Science, Technology, Engineering and Mathematics
5%
Educational Strategies
5%
Methods Evaluation
5%
Educational Innovations
5%
Learning Context
5%
Scientific Methods
5%
Smart City
5%
First-Year Student
5%
Immigrant
5%
Urban Infrastructure
5%
Conceptual Framework
5%
Startup
5%
Self-Regulation
5%