Urban gamification in architecture education

David Fonseca, Sergi Villagrasa, Isidro Navarro, Ernest Redondo, Francesc Valls, Albert Sánchez

Producció científica: Capítol de llibreContribució a congrés/conferènciaAvaluat per experts

17 Cites (Scopus)

Resum

This paper describes early stages of an educational project focused on using gamification in architecture education. The state of the art of gamification technologies applied to education, architecture and urban design, is introduced, as well as main objectives of the project. It is based on the use of virtual reality systems on urban spaces to asses motivational, social, and spatial competences in an educational context. Finally, assessment methodology and previous design concepts are discussed.

Idioma originalAnglès
Títol de la publicacióRecent Advances in Information Systems and Technologies
EditorsSandra Costanzo, Alvaro Rocha, Luis Paulo Reis, Hojjat Adeli, Ana Maria Correia
EditorSpringer Verlag
Pàgines335-341
Nombre de pàgines7
ISBN (imprès)9783319565408
DOIs
Estat de la publicacióPublicada - 2017
Esdeveniment5th World Conference on Information Systems and Technologies, WorldCIST - Porto Santo Island, Madeira, Portugal
Durada: 11 d’abr. 201713 d’abr. 2017

Sèrie de publicacions

NomAdvances in Intelligent Systems and Computing
Volum571
ISSN (imprès)2194-5357

Conferència

Conferència5th World Conference on Information Systems and Technologies, WorldCIST
País/TerritoriPortugal
CiutatPorto Santo Island, Madeira
Període11/04/1713/04/17

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