TY - JOUR
T1 - Typing my Religion. Digital use of religious webs and apps by adolescents and youth for religious and interreligious dialogue
AU - Díez Bosch, Míriam
AU - Micó Sanz, Josep Lluís
AU - Sabaté Gauxachs, Alba
N1 - Funding Information:
This research was supported by the Catalan government through its Directorate of Religious Affairs (Direcció General d'Afers Religiosos de la Generalitat de Catalunya) and also by the Agency for Management of University and Research Grants (Agència de Gestió d'Ajuts Universitaris i de Recerca) through the programme RELIG2015.
Publisher Copyright:
© 2017, © 2017 The Author(s). Published by Informa UK Limited, trading as Taylor & Francis Group.
PY - 2017/7/31
Y1 - 2017/7/31
N2 - With 13 religions, 8061 religious centers, 2 million of young people, Catalonia accommodates a wide range of religions. Almost 90% of people own digital devices. In this framework, we aim to study the consumption of digital media by Catalan millennials from all over the region, with only young people from the city of Barcelona being excluded for the purpose of analysis in future projects. Religious apps, games, websites, online communities and participation in forums are some of the main issues we want to explore. We also aim to establish whether or not these devices contribute to consolidate online religious communities and to achieve inter-religious dialogue. For fulfilling this goal, we surveyed more than 1800 young people aged 12–18 years. Methodology also included in-depth interviews with coordinators from youth organizations and netnography. This research is based on previous investigations into communication, digital media, sociology and religion by authors such as Campbell, Elzo, Leurs and Hemming.
AB - With 13 religions, 8061 religious centers, 2 million of young people, Catalonia accommodates a wide range of religions. Almost 90% of people own digital devices. In this framework, we aim to study the consumption of digital media by Catalan millennials from all over the region, with only young people from the city of Barcelona being excluded for the purpose of analysis in future projects. Religious apps, games, websites, online communities and participation in forums are some of the main issues we want to explore. We also aim to establish whether or not these devices contribute to consolidate online religious communities and to achieve inter-religious dialogue. For fulfilling this goal, we surveyed more than 1800 young people aged 12–18 years. Methodology also included in-depth interviews with coordinators from youth organizations and netnography. This research is based on previous investigations into communication, digital media, sociology and religion by authors such as Campbell, Elzo, Leurs and Hemming.
KW - Adolescents
KW - religion
KW - religious minorities
KW - tech
KW - youth
UR - http://www.scopus.com/inward/record.url?scp=85068963042&partnerID=8YFLogxK
UR - http://www.tandfonline.com/doi/full/10.1080/23753234.2017.1347800
U2 - 10.1080/23753234.2017.1347800
DO - 10.1080/23753234.2017.1347800
M3 - Article
AN - SCOPUS:85068963042
SN - 2375-3234
VL - 2
SP - 121
EP - 143
JO - Church, Communication and Culture
JF - Church, Communication and Culture
IS - 2
ER -