@inproceedings{ab91a3fe8d044d609ff30aa735959e00,
title = "Teaching case: Applying gamification techniques and virtual reality for learning building engineering 3D arts",
abstract = "In this paper the researchers describe the use of gamification and virtual reality-enhanced learning in university engineering and architecture classes. Our goal is to increase student motivation and engagement through various technologies and learning methodologies based on game mechanics, called gamification, and the use of virtual reality. Gamification is used to engage students in the learning process and stretch their retention of the knowledge and skills received beyond a single lecture. Engagement is the main objective in applying gamification. The use of gamification and new technologies for enhancing the learning process will boost achievement in 3D architectural subjects for design, and convey and validate any architectural project. The researchers used virtual reality and software like Sketchfab, Unity, and Oculus Rift VR to enter virtual and immersive worlds that students used to enhance their architectural designs. To connect the technologies, the researchers used Unity for programming all the viewer behaviors and the virtual world interactivity. The researchers used Oculus Rift, a heads-up display for virtual reality with a high immersive presence, to design a pavilion and create a virtual island from scratch.",
keywords = "3D Design, 3D Education, Gamification, Human interaction, Learning management tools, Virtual Reality, Web GL",
author = "Sergi Villagrasa and David Fonseca and Jaume Dur{\'a}n",
year = "2014",
month = oct,
day = "1",
doi = "10.1145/2669711.2669896",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery",
pages = "171--177",
editor = "Garcia-Penalvo, {Francisco Jose}",
booktitle = "Proceedings - TEEM 2014",
address = "United States",
note = "2nd International Conference on Technological Ecosystems for Enhancing Multiculturality, TEEM 2014 ; Conference date: 01-10-2014 Through 03-10-2014",
}