@inproceedings{3243e567e98c4032bbe3e906b3101cf5,
title = "Student motivation assessment using and learning virtual and gamified urban environments",
abstract = "The configuration of urban projects using ICTs is an essential aspect in the education of the future architect. The student must know the technologies that will facilitate their development and presentation, as well as the needs of the citizen and the expectations of the project. The present article focuses on evaluating both the initial and final intrinsic motivation of the student in the process of incorporating gamified virtual reality systems for visualization and interaction in urban projects. The results reflect a significant increase in student motivation as he/she understands the use and potential of such systems in the visualization and understanding of architectural and urban space.",
keywords = "Gamification, Pbl, ict, architecture and urban education, Student motivation, Virtual reality",
author = "David Fonseca and Sergi Villagrasa and Isidro Navarro and Ernest Redondo and Francesc Valls and Josep Llorca and Macarena G{\'o}mez-Zevallos and {\'A}lvaro Ferrer and Xavi Calvo",
note = "Publisher Copyright: {\textcopyright} 2017 Association for Computing Machinery.; 5th International Conference on Technological Ecosystem for Enhancing Multiculturality, TEEM 2017 ; Conference date: 18-10-2017 Through 20-10-2017",
year = "2017",
month = oct,
day = "18",
doi = "10.1145/3144826.3145422",
language = "English",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery",
editor = "Dodero, {Juan Manuel} and {Ibarra Saiz}, {Maria Soledad} and {Ruiz Rube}, Ivan",
booktitle = "Proceedings - TEEM 2017",
address = "United States",
}