Simulated environments in architecture education. Improving the student motivation

Francesc Valls, Ernest Redondo, Albert Sánchez, David Fonseca, Sergi Villagrasa, Isidro Navarro

Producció científica: Capítol de llibreContribució a congrés/conferènciaAvaluat per experts

7 Cites (Scopus)

Resum

The increasing graphic quality and ease of use of the current genera tion of videogame technology compels educators to rethink how architecture students learn. This paper presents the results of an educational experience with architecture students that explored the suitability of virtual environments as an educational tool. Students explored the simulated environment of an architectural proposal and filled a survey asking whether the experience had made them reason about some fundamental qualities of space. The results revealed that the virtual environment was capable of making students reflect on the functional, formal or material qualities of architectural spaces, suggesting a new education avenue using gamification or serious games strategies.

Idioma originalAnglès
Títol de la publicacióRecent Advances in Information Systems and Technologies
EditorsSandra Costanzo, Alvaro Rocha, Luis Paulo Reis, Hojjat Adeli, Ana Maria Correia
EditorSpringer Verlag
Pàgines235-243
Nombre de pàgines9
ISBN (imprès)9783319565408
DOIs
Estat de la publicacióPublicada - 2017
Esdeveniment5th World Conference on Information Systems and Technologies, WorldCIST - Porto Santo Island, Madeira, Portugal
Durada: 11 d’abr. 201713 d’abr. 2017

Sèrie de publicacions

NomAdvances in Intelligent Systems and Computing
Volum571
ISSN (imprès)2194-5357

Conferència

Conferència5th World Conference on Information Systems and Technologies, WorldCIST
País/TerritoriPortugal
CiutatPorto Santo Island, Madeira
Període11/04/1713/04/17

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