Programming Virtual Interactions for Gamified Educational Proposes of Urban Spaces

Xavier Calvo, David Fonseca, Mónica Sánchez-Sepúlveda, Daniel Amo, Josep Llorca, Ernesto Redondo

Producció científica: Capítol de llibreContribució a congrés/conferènciaAvaluat per experts

15 Cites (Scopus)

Resum

The architectural students must acquire for their professional future the comprehension of the space and the usage of the urban projects. In this sense, the possibilities offered by interactive visualization platforms, typically used for the creation of computerized games, can be especially useful given their power and versatility (for example through the process of rendering a scene with lights, textures and materials in real time). The present article contextualizes three-dimensional interactive visualization systems in architectural education, and explains the development of the main interactions for students, with elements of urban furniture, under the programming in Unreal.

Idioma originalAnglès
Títol de la publicacióLearning and Collaboration Technologies. Learning and Teaching - 5th International Conference, LCT 2018, Held as Part of HCI International 2018, Proceedings
EditorsPanayiotis Zaphiris, Andri Ioannou
EditorSpringer Verlag
Pàgines128-140
Nombre de pàgines13
ISBN (imprès)9783319911519
DOIs
Estat de la publicacióPublicada - 2018
Esdeveniment5th International Conference on Learning and Collaboration Technologies, LCT 2018 Held as Part of HCI International 2018 - Las Vegas, United States
Durada: 15 de jul. 201820 de jul. 2018

Sèrie de publicacions

NomLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volum10925 LNCS
ISSN (imprès)0302-9743
ISSN (electrònic)1611-3349

Conferència

Conferència5th International Conference on Learning and Collaboration Technologies, LCT 2018 Held as Part of HCI International 2018
País/TerritoriUnited States
CiutatLas Vegas
Període15/07/1820/07/18

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