TY - GEN
T1 - Learning4work. Designing a new evaluation system based on scenario centered curriculum methodology
T2 - 3rd International Conference on Learning and Collaboration Technologies, LCT 2016 and 18th International Conference on Human-Computer Interaction, HCI International 2016
AU - Fonseca, David
AU - Climent, August
AU - Vicent, Lluís
AU - Canaleta, Xavier
N1 - Funding Information:
The Learning4work project is supported by the European Union with its program Erasmus+ ES01-KA202-004845. The present work only expresses the opinion and points of view of its authors and both the National Agency and the European Commission are not responsible for any direct or derivate use that can be done form the contents presented in the same one.
Publisher Copyright:
© Springer International Publishing Switzerland 2016.
PY - 2016
Y1 - 2016
N2 - This paper aims to provide the theoretical framework and methodology for the definition of data collection tools designed to assess the effectiveness and impact of training envisaged by the LEARNING4WORK project. This project is based on the development of learning strategies within the framework of Vocation Training, in order to improve learning processes and make them more applicable in the real working world while minimizing the number of student drop-outs. Learning methods are re-conceptualized through the use of immersive worlds and role and project-orientated-learning. Scenario Centered Curriculum (SCC) was applied to promote the acquisition and development of international cooperation skills through the use of Information Communication Technologies (ICT) tools and systems. The paper focuses on the design process of the evaluation initial questionnaires (or Pre-test), starting from the theoretical framework established in the field of learning in formal, informal and non-formal educational contexts, applied to an innovative vision of education and training, centered on the learner’s future professional role.
AB - This paper aims to provide the theoretical framework and methodology for the definition of data collection tools designed to assess the effectiveness and impact of training envisaged by the LEARNING4WORK project. This project is based on the development of learning strategies within the framework of Vocation Training, in order to improve learning processes and make them more applicable in the real working world while minimizing the number of student drop-outs. Learning methods are re-conceptualized through the use of immersive worlds and role and project-orientated-learning. Scenario Centered Curriculum (SCC) was applied to promote the acquisition and development of international cooperation skills through the use of Information Communication Technologies (ICT) tools and systems. The paper focuses on the design process of the evaluation initial questionnaires (or Pre-test), starting from the theoretical framework established in the field of learning in formal, informal and non-formal educational contexts, applied to an innovative vision of education and training, centered on the learner’s future professional role.
KW - Collaboration technologies
KW - Enhanced learning
KW - Lifelong learning
KW - Satisfaction
KW - Usability
KW - User centered evaluation
KW - User profile
UR - http://www.scopus.com/inward/record.url?scp=84978886709&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-39483-1_1
DO - 10.1007/978-3-319-39483-1_1
M3 - Conference contribution
AN - SCOPUS:84978886709
SN - 9783319394824
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 3
EP - 13
BT - Learning and Collaboration Technologies
A2 - Zaphiris, Panayiotis
A2 - Ioannou, Andri
PB - Springer Verlag
Y2 - 17 July 2016 through 22 July 2016
ER -