Implementation of augmented reality in "3.0 learning" methodology: Case studies with students of architecture degree

Ernest Redondo, Isidro Navarro, Albert Sánchez, David Fonseca

Producció científica: Capítol de llibreCapítolAvaluat per experts

5 Cites (Scopus)

Resum

This chapter discusses the impact of using social media resources and new emerging technologies in teaching and learning processes. The authors of this chapter focus on Spanish architecture-education framework by analyzing three case studies carried out by students finishing architecture and building degrees. Students' interaction with this resources is assessed, as well as their derived academic results, and the degree of satisfaction from students and teachers using these resources and technologies. To conduct the study, the authors worked with Web based freeware applications, such as Dropbox, blogging systems, Moodle, YouTube, Wikipedia, and Google Maps. Mobile devices, such as smartphones and tablets PCs, were used to test QR-Codes (Quick Response Codes) and Augmented Reality technology based applications as Junaio and Ar-Media Plugin.

Idioma originalAnglès
Títol de la publicacióSocial Media and the New Academic Environment
Subtítol de la publicacióPedagogical Challenges
EditorIGI Global
Pàgines391-413
Nombre de pàgines23
ISBN (imprès)9781466628519
DOIs
Estat de la publicacióPublicada - 2013

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