GLABS: Mecánicas de juego para sistemas de gestión del aprendizaje

Sergi Villagrasa, David Fonseca, Marc Romo, Ernest Redondo

Producció científica: Capítol de llibreContribució a congrés/conferènciaAvaluat per experts

7 Cites (Scopus)

Resum

This paper presents the game mechanics-based learning management platform called GLABS (acronym created from "Gamified LABoratorieS"). Currently we can find different educational management systems, but are based on the management of qualifications, support, discussions, or work assignments. The application of game mechanics in some of them there, but is very limited, allowing the inclusion of a point system or awarding medals for achievements. The system described in this paper uses a standard educational management as Schoology tool to incorporate techniques of play called gamification, which allows to unify all the student tasks in a web/app. This form creates a more attractive and motivating system whereby you can create missions, view maps of missions, alert of points earned and even create portfolios of completed works. In conclusion, our proposal uses Schoology as a system of educational management plus gamification, which could be defined as a G-LMS (Learning Management System Gamified).

Títol traduït de la contribucióGLABS: Gamification for learning management systems
Idioma originalPortuguès
Títol de la publicació9th Iberian Conference on Information Systems and Technologies, CISTI 2014
EditorIEEE Computer Society
ISBN (imprès)9789899843431
DOIs
Estat de la publicacióPublicada - 2014
Esdeveniment9th Iberian Conference on Information Systems and Technologies, CISTI 2014 - Barcelona, Spain
Durada: 18 de juny 201421 de juny 2014

Sèrie de publicacions

NomIberian Conference on Information Systems and Technologies, CISTI
ISSN (imprès)2166-0727
ISSN (electrònic)2166-0735

Conferència

Conferència9th Iberian Conference on Information Systems and Technologies, CISTI 2014
País/TerritoriSpain
CiutatBarcelona
Període18/06/1421/06/14

Keywords

  • gamification
  • learning management systems
  • mixed assessment methods
  • motivation
  • user engagement

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