TY - JOUR
T1 - Academic performance assessment using Augmented Reality in engineering degree course
AU - Sánchez, Albert
AU - Redondo, Ernest
AU - Fonseca, David
AU - Navarro, Isidro
N1 - Publisher Copyright:
© 2014 IEEE.
PY - 2015/2/17
Y1 - 2015/2/17
N2 - The main goal of this report is to address the implementation of Augmented Reality (AR) technology in a university teaching context using different mobile devices. The specific contents and evaluation methodologies have been developed in the field of building engineering degree, where this technology offers potential advantages in the spatial training processes. The objective is to evaluate the system usability and measure academic performance improvement by using Hand-Held AR (HHAR) in educational environments related with the field of architecture, civil and building engineering. This method is validated through a case study where building engineering students were able to visualize a virtual complex models process overlapped onto a real environment. The results obtained from the students' PRE and POST tests as well as questionnaire responses show high qualification levels in effectiveness, efficiency and satisfaction. In addition, a significant improvement was found in the overall performance of the students of the experimental group.
AB - The main goal of this report is to address the implementation of Augmented Reality (AR) technology in a university teaching context using different mobile devices. The specific contents and evaluation methodologies have been developed in the field of building engineering degree, where this technology offers potential advantages in the spatial training processes. The objective is to evaluate the system usability and measure academic performance improvement by using Hand-Held AR (HHAR) in educational environments related with the field of architecture, civil and building engineering. This method is validated through a case study where building engineering students were able to visualize a virtual complex models process overlapped onto a real environment. The results obtained from the students' PRE and POST tests as well as questionnaire responses show high qualification levels in effectiveness, efficiency and satisfaction. In addition, a significant improvement was found in the overall performance of the students of the experimental group.
KW - Human-Computer interaction
KW - augmented reality
KW - educational research
KW - mobile learning
KW - usability assessment
UR - http://www.scopus.com/inward/record.url?scp=84938099282&partnerID=8YFLogxK
U2 - 10.1109/FIE.2014.7044238
DO - 10.1109/FIE.2014.7044238
M3 - Conference article
AN - SCOPUS:84938099282
SN - 1539-4565
VL - 2015-February
JO - Proceedings - Frontiers in Education Conference, FIE
JF - Proceedings - Frontiers in Education Conference, FIE
IS - February
M1 - 7044238
T2 - 44th Annual Frontiers in Education Conference, FIE 2014
Y2 - 22 October 2014 through 25 October 2014
ER -